Gross up your bobblehead colletion with GamingHead’s new bobblehead of The Evil Within’s most iconic adversary, The Keeper. Standing at a less-intimidating 6 inches tall, he will still be a formidable foe for your other collectibles — including Vault Boy. And he’s definitely endearing in a weird sort of way!
The Keeper bobblehead is available for $19.99 today on GamingHeads.com!
PlayStation users can re-create and expand upon Skyrim’s world like never before with the Skyrim Mashup pack — now available for PlayStation 3, PlayStation 4, and PlayStation Vita.
Developed by our friends at 4J Studios, the mash-up features an exclusive Skyrim-themed texture set, 40 character skins, themed menus and user interface, craftable items, and more than 20 iconic selections from the original Skyrim soundtrack. On top of these features, the pre-set world recreates memorable areas including Whiterun, Riverwood, and Bleak Falls Barrow.
More details below…
Skyrim Mash-up — Content Breakdown
- Skyrim themed texture set to apply to any existing or newly created Minecraft world.
- 40 Skyrim characters skins to apply to player’s in-game avatars: Dragonborn (male), Dragonborn (female), Ancano, Elenwen, Argonian Fighter, Argonian Mage, Bosmer Archer, Bosmer Mage, Breton Mage, Forsworn Shaman, Dunmer Mage, Dunmer Assassin, Imperial Soldier, Vex, Khajiit Merchant, Stormcloak Soldier, Lydia, Orc Blacksmith, Orc Warrior female, Nazir, Saadia, Vampire Lord, Isran, Astrid, Aela the Huntress, M’aiq the Liar, Greybeard, Frost Troll, Flame Atronach, Dragon Priest, Hagraven, Draugr Deathlord, Sheogorath, Spriggan, Dwarven Centurion, Wispmother, Dremora Lord, Master Necromancer, Vilkas, Orc Warrior Male
- Skyrim themed Menu, UI and Inventory including integrated Skyrim logo.
- Skyrim music score featuring the following original tracks: Watch the Skies, Dragonborn, Awake, From Past To Present, The City Gates, Dragonsreach, Distant Horizons, Dawn, The Jerall Mountains, Secunda, Frostfall, Unbound, Far Horizons, The Streets of Whiterun, The White River, Standing Stones, Tundra, Journey’s End, Aurora, Solitude, Wind Guide You, Tooth and Claw, Into Darkness, Shadows and Echoes, Towers and Shadows, Death in the Darkness
- Pre-made World recreating the area of Whiterun, Riverwood and Bleak falls Barrow (on a smaller scale in order to fit with technical constraints of the games map size limits)
Looks like it’s time to open Club ZeniMax! From multiple sources in our Benelux office, we’ve been pointed to a pretty incredible Skyrim tribute — courtesy of Dutch DJ Headhunterz.
Big thanks to the retro game-collecting crew at n0w.co for sending a special Christmas gift — a mint 1996 Bethesda Christmas card highlighting the release of The Elder Scrolls Chapter 2: Daggerfall.
Nearly 20 years old, only a select few folks (including Todd) were around when these cards went out. Almost as scarce is finding people that recall the use of Bad Dog — the unofficially official mascot of Bethesda back then. Maybe I can talk to Pete about bringing him back.
See our cards from this millennium in the slideshow below.
As outlined in December’s edition of The Road Ahead, there’s plenty of to look forward w/ The Elder Scrolls Online in 2015, including the game’s launch on Xbox One and PlayStation 4! Until then, here’s a quick guide to some of ESO’s newest web content.
“There are two types of pledges: Non-Veteran and Veteran. Non-Veteran Pledges are available right away at level 45, and Veteran Pledges open up at Veteran Rank 1. You can have both a Veteran and Non-Veteran Pledge in your quest log at the same time, but you can only complete each kind of pledge once a day—even the mightiest heroes need to rest sometimes!”
What else is new, check out these recent features on elderscrollsonline.com …
- Who’s in the image above? It’s members of the French guild known as the Champions of Lorkhan. Learn more about the guild here.
- See just how consoling an Argonian can be (and much more!) in the 75th Edition of The Tamriel Chronicle.
- Watch the latest episode of ESO’s bi-weekly Twitch stream, ESO Live, on the studio’s Official YouTube channel.
- Want to play your Nightblade character as a tank? European Floki Iceblade plays as a Nord with a very unique set of skills. Read the latest Battlemaster’s Quarter, titled The Bastion of the Night, to learn more.
- The most recent edition of Loremaster’s Archive features the story of Turuk Redclaws as only Mr. Redclaw can tell it. Read his tale here.
Beginning today on GamingHeads.com & the Official Bethesda Store, you can purchase the newest collectible statue from The Elder Scrolls — The Shrine of Malacath. The third statue in our Elder Scrolls ‘Shrine Series’, the statue can be summoned to your home next year in exchange for 25 lbs of troll fat. for $209.99 (exclusive faux bronze finish) or $199.99 (regular edition).
A video posted by Bethesda Softworks (@bethesdasoftworks) on Dec 12, 2014 at 6:04am PST
If you’ve already completed The Evil Within, you probably have a number of questions about the ending. If you haven’t finished yet – hurry up, as part 1 of the game’s three-part Season Pass , The Assignment, will release in early 2015. The Assignment is the first of two DLCs centering on Detective Castellanos’ mysterious partner, Juli Kidman.
In 2015, we will reveal more information on Part II of her story, The Consequence, as well as our final DLC featuring The Keeper. Stay tuned, and consider yourself teased with the short video above.
Dying for a little more information? This week we caught up with the game director for both The Assignment & The Consequence, Tango Gameworks’ John Johanas (a.k.a., The American)
Some of the main game’s biggest questions surround Juli Kidman? How do you balance answering some of those questions with keeping parts of the game’s story open-ended/mysterious?
That was a tough one! We approached the DLC from the perspective that, while Juli is enigmatic during the main game, there were additionally lots of other mysteries about the world and the characters that could be cleared up or hinted at by playing as her. She is a character who seems rather “aware” of her situation, after all.
Early on, we listed the things that we wanted to answer and ones we wanted to keep open and worked around that. We definitely leave some of the mysteries open, but I feel we shed a lot of light on the lore of Ruvik, STEM, and the characters while asking (and answering) a whole new set of questions regarding Juli and her mission.
Can you share any advice Mikami-san has provided in directing the content?
I would say one of the major things Mikami-san helped with was creating a focus. It’s easy to get carried away with everything that you want to do and things you want to expand on from the main game, but he has a very keen eye in spotting where you are straying from that goal and is quick to point it out. There were certain aspects he requested from us from the beginning of development, but from there he helped us steer it into something we feel is creative and unique while satisfying fans of the main game.
In directing the Juli Kidman missions, have you taken inspiration from other DLC missions released for other games? If so, which ones?
I’m actually a big DLC guy so I struggled a lot in early planning with which direction to take it in. How many levels and what’s the pacing? Do we add new weapons or mechanics? Since we decided early on the character was going to be Kidman, I wanted the DLC to play different rather than having it feel like just a character skin. My favorite DLCs have been ones that give the player a new spin on gameplay, while still feeling connected to the main title.
Some notable DLC’s that may or may not have influenced things:
- Dishonored: The Knife of Dunwall/ The Brigmore Witches
- Enslaved: Pigsy’s Perfect 10
- Red Dead Redemption: Undead Nightmare
- Diablo 2: Lord of Destruction
Are there any specific areas of the main game that served as inspiration for the DLC content?
Probably two of the biggest inspirations were Chapter 5 and 9. Chapter 9 had you uncover past stories by solving puzzles and exploring and there is a lot of that in the DLC. Overall, Juli’s adventure is rather story driven — Juli tends to “discover” these things by her actions and by solving puzzles. But at the same time, the atmosphere and progression is similar to Chapter 5, where you were trapped in a very oppressive area and the “horror” element was at its strongest.
However, I would say there’s quite a bit of variation in her encounters so I wouldn’t want anyone to think “Oh, it’s just another Chapter XX.” Even the “horror” element has a different feel! Juli’s experiences are much more dark, lonely, and claustrophobic.
How does playing as Juli feel different from playing as Sebastian?
Well, from a character perspective, I would say she’s much livelier than Sebastian was in the main game! Her story is a bit more personal than his as well, so there’s a bit of banter and commentary as you play.
Are you able to hint at the time frame of the DLC content? Does it take place before, after, or during the main game’s story?
We took a “Rashomon” approach to things with Juli’s campaign in the sense that “each person sees things differently.” In real life this is true, but inside STEM you can imagine how warped things would get!
Get a glimpse at what incredible art you may have been missing around the internet. We’ve got some fun and intense illustrations and animations from DOOM, Fallout: New Vegas, and The Evil Within.
Send us some of yours with hash tag #BethesdArt or by sending us a formal email (just kidding, it can just be a normal email) to firstname.lastname@example.org.
Have a wonderful weekend!
A 10% Damage Resistance sounds pretty good right now with the worry of icier conditions, winter sports, and holiday shopping. Sounds like the perfect time for the Vault Boy of the Month shirt to be Toughness!
For one week you can get this exclusive shirt in men’s and women’s sizes on store.bethsoft.com.
We also have good news for our friends overseas that may feel like they’ve been missing out! We are pleased to offer $15 for shipping worldwide AND you’ll receive your items in 7 business days or less.
In the latest edition of ESO’s monthly feature, “The Road Ahead”, Game Director Matt Firor first looks back at all the ways The Elder Scrolls Online has evolved since it’s April launch. With the help of the game’s amazing community feedback and efforts of ZeniMax Online Studios, the game continues to add new features, areas, and more that have improved the overall gameplay experience.
Of course, it wouldn’t be called “The Road Ahead” if Firor didn’t get into what’s coming next. With the article, he details what’s coming in Update 6. Both the Champion and Justice systems will have a huge impact on the game, and add long sought after features that will enhance the game. In the excerpt below, Firor gives more context to how the Justice System will change the game…
“To put this into perspective, the Justice System will include huge updates to the very fundamentals of the game. Townspeople will be considered neutral and be attackable, and many items that you could take freely before will be considered owned and must be stolen. There are fences who’ll buy stolen goods—if you can get past the guards while you have a bounty on your head. These are large changes to the game, and go hand-in-hand with our vision to add more freedom and sandbox-style elements to the world. It’s going to be a lot of fun, and we just need to make sure that we phase it in carefully to ensure the best experience for everyone.”
Visit www.elderscrollsonline.com to read the full feature, which also includes the latest information on the game’s arrival on Xbox One and PlayStation 4 in 2015.
On the 15th anniversary of QUAKE III: Arena’s PC release, QUAKE LIVE unleashes nine new arenas, unlocked map rotations, new announcer VO, and much more. On top of in-game features, the game now unlocks its very own Steam trading cards. Get a preview of the art, created by John Mueller, in the imgur slideshow below.
Whether you are new to Quake Live or a veteran looking to extend your current subscription, now is the perfect time to buy — QUAKE LIVE is now offering 50% Off the annual Pro subscriptions!
For full details on Update 22, visit www.quakelive.com.
The perfect stocking stuffer — issue #3 of Titan Comics’ prequel series for The Evil Within is now available at your favorite comic book store. Check out our preview gallery for issues 1-3 in the imgur embed above.
Between now and Cyber Monday, there will be plenty of deals on our games and merch to take advantage of. Whether you were naughty or nice, let’s get the list going, and be on the lookout for updates through the weekend.
- 11/26 – Daily deal features The Evil Within at 66% off! http://bit.ly/1rllvMK
- Autumn sale on our full catalog – including new titles like The Elder Scrolls Online, Wolfenstein, and The Evil Within. Ends December 2nd (be on the lookout for daily deals)
- 11/26 – Get the Wolfenstein Panzerhund Edition for 50% off for a limited time http://bit.ly/1uIr5Dj
- 11/26 – The Elder Scrolls Online book collection is 40% for a limited time http://bit.ly/1zvy5Yu
Stay tuned for more updates!
Tomorrow we’ll be at home celebrating Thanksgiving, but before we get to glorious Detroit Lions football and turkey legs, let’s check out some highlights from around the web. Setting the table is a dinner-themed tribute to DOOM — Dovahbear’s hilarious Dinner with Mancubus — shown in the embed above.
Looking for a second serving of links? Fill your plate with these…
- Learn how Rice University is teaching history with Skyrim
- Watch archives of Game Informer’s lengthy stream of The Evil Within
- Get impressions from Australia’s Games.On.Net for BATTLECRY
- The Sydney Morning Herald interviews Shinji Mikami
That’s all for now. Safe travels, everyone!
In our new sweepstakes, celebrate The Evil Within’s craziest moments… with a selfie!
Detective Sebastian Castellanos has a knack for getting into close encounters of the scary kind. With that in mind, we’re looking for your best Sebastian “selfie” moment in The Evil Within for our #SebSelfie Sweepstakes. All you need to do to is submit a screenshot featuring the main character, Sebastian, facing the camera in a self-portrait while in game. This can be done by rotating the camera around to face the front of Sebastian any time during gameplay.
Once you’re satisfied with your Sebastian “selfie,” submit your screenshot using the #SebSelfie hashtag on Twitter or Instagram. One lucky winner will receive a prize pack featuring Gaming Head’s exclusive edition statue of “The Keeper”, plus a poster and game (platform of your choice!) signed by The Evil Within’s game director, Shinji Mikami!
Don’t have one of these newfangled social media accounts? You can also enter here on the game’s official site.
The sweepstakes begins today and runs through December 14th for US/Canada residents over the age of 18. For official contest rules, click here.
Previously streamed live on Twitch.TV, we’ve archived Pete Hines’ PAX Aus Storytime Keynote on our official YouTube channel. Enjoy!
Mayan-influenced Alduin’s Wall by Audrey
We’ve rounded up some of the best artwork and cosplay we’ve seen throughout the week. There’s a bit of variety to satisfy all your gaming needs as we’ve seen incredible works from Skyrim, Morrowind, DOOM, and Fallout: New Vegas!
You can pass along your favorite photos, inkworks, costumes, and customizations by sending an email to email@example.com or by using the #BethesdArt hashtag. Have a great weekend!